Struct dioxus_core::Mutations
source · pub struct Mutations<'a> {
pub subtree: usize,
pub dirty_scopes: FxHashSet<ScopeId>,
pub templates: Vec<Template<'a>>,
pub edits: Vec<Mutation<'a>>,
}
Expand description
A container for all the relevant steps to modify the Real DOM
This object provides a bunch of important information for a renderer to use patch the Real Dom with the state of the
VirtualDom. This includes the scopes that were modified, the templates that were discovered, and a list of changes
in the form of a Mutation
.
These changes are specific to one subtree, so to patch multiple subtrees, you’d need to handle each set separately.
Templates, however, apply to all subtrees, not just target subtree.
Mutations are the only link between the RealDOM and the VirtualDOM.
Fields§
§subtree: usize
The ID of the subtree that these edits are targetting
dirty_scopes: FxHashSet<ScopeId>
The list of Scopes that were diffed, created, and removed during the Diff process.
templates: Vec<Template<'a>>
Any templates encountered while diffing the DOM.
These must be loaded into a cache before applying the edits
edits: Vec<Mutation<'a>>
Any mutations required to patch the renderer to match the layout of the VirtualDom