Trait dioxus_core::prelude::Throw
source · pub trait Throw<S = ()>: Sized {
type Out;
// Required methods
fn throw(self, cx: &ScopeState) -> Option<Self::Out>;
fn throw_with<D: Debug + 'static>(
self,
cx: &ScopeState,
e: impl FnOnce() -> D
) -> Option<Self::Out>;
}
Expand description
A trait to allow results to be thrown upwards to the nearest Error Boundary
The canonical way of using this trait is to throw results from hooks, aborting rendering through question mark syntax. The throw method returns an option that evaluates to None if there is an error, injecting the error to the nearest error boundary.
If the value is Ok
, then throw returns the value, not aborting the rendering process.
The call stack is saved for this component and provided to the error boundary
#[component]
fn App(cx: Scope, count: String) -> Element {
let id: i32 = count.parse().throw(cx)?;
cx.render(rsx! {
div { "Count {}" }
})
}
Required Associated Types§
Required Methods§
sourcefn throw(self, cx: &ScopeState) -> Option<Self::Out>
fn throw(self, cx: &ScopeState) -> Option<Self::Out>
Returns an option that evaluates to None if there is an error, injecting the error to the nearest error boundary.
If the value is Ok
, then throw returns the value, not aborting the rendering process.
The call stack is saved for this component and provided to the error boundary
Note that you can also manually throw errors using the throw method on ScopeState
directly,
which is what this trait shells out to.
#[component]
fn App(cx: Scope, count: String) -> Element {
let id: i32 = count.parse().throw(cx)?;
cx.render(rsx! {
div { "Count {}" }
})
}
sourcefn throw_with<D: Debug + 'static>(
self,
cx: &ScopeState,
e: impl FnOnce() -> D
) -> Option<Self::Out>
fn throw_with<D: Debug + 'static>( self, cx: &ScopeState, e: impl FnOnce() -> D ) -> Option<Self::Out>
Returns an option that evaluates to None if there is an error, injecting the error to the nearest error boundary.
If the value is Ok
, then throw returns the value, not aborting the rendering process.
The call stack is saved for this component and provided to the error boundary
Note that you can also manually throw errors using the throw method on ScopeState
directly,
which is what this trait shells out to.
#[component]
fn App(cx: Scope, count: String) -> Element {
let id: i32 = count.parse().throw(cx)?;
cx.render(rsx! {
div { "Count {}" }
})
}
Implementations on Foreign Types§
source§impl<T> Throw<()> for Option<T>
impl<T> Throw<()> for Option<T>
Or just throw errors we know about
type Out = T
fn throw(self, cx: &ScopeState) -> Option<T>
fn throw_with<D: Debug + 'static>( self, cx: &ScopeState, error: impl FnOnce() -> D ) -> Option<Self::Out>
source§impl<'a, T, O: Debug + 'static, E: ToOwned<Owned = O>> Throw<()> for &'a Result<T, E>
impl<'a, T, O: Debug + 'static, E: ToOwned<Owned = O>> Throw<()> for &'a Result<T, E>
We call clone on any errors that can be owned out of a reference
source§impl<T, E: Debug + 'static> Throw<()> for Result<T, E>
impl<T, E: Debug + 'static> Throw<()> for Result<T, E>
Or just throw errors we know about