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use dioxus_core::{ScopeState, TaskId};
use std::{any::Any, cell::Cell, future::Future};
use crate::UseFutureDep;
/// A hook that provides a future that executes after the hooks have been applied.
///
/// Whenever the hooks dependencies change, the future will be re-evaluated.
/// If a future is pending when the dependencies change, the previous future
/// will be allowed to continue.
///
/// **Note:** If your dependency list is always empty, use [`use_on_create`](crate::use_on_create).
///
/// ## Arguments
///
/// - `dependencies`: a tuple of references to values that are `PartialEq` + `Clone`.
/// - `future`: a closure that takes the `dependencies` as arguments and returns a `'static` future.
///
/// ## Examples
///
/// ```rust, no_run
/// # use dioxus::prelude::*;
/// #[component]
/// fn Profile(cx: Scope, id: usize) -> Element {
/// let name = use_state(cx, || None);
///
/// // Only fetch the user data when the id changes.
/// use_effect(cx, (id,), |(id,)| {
/// to_owned![name];
/// async move {
/// let user = fetch_user(id).await;
/// name.set(user.name);
/// }
/// });
///
/// let name = name.get().clone().unwrap_or("Loading...".to_string());
///
/// render!(
/// p { "{name}" }
/// )
/// }
///
/// #[component]
/// fn App(cx: Scope) -> Element {
/// render!(Profile { id: 0 })
/// }
/// ```
pub fn use_effect<T, F, D>(cx: &ScopeState, dependencies: D, future: impl FnOnce(D::Out) -> F)
where
T: 'static,
F: Future<Output = T> + 'static,
D: UseFutureDep,
{
struct UseEffect {
needs_regen: bool,
task: Cell<Option<TaskId>>,
dependencies: Vec<Box<dyn Any>>,
}
let state = cx.use_hook(move || UseEffect {
needs_regen: true,
task: Cell::new(None),
dependencies: Vec::new(),
});
if dependencies.clone().apply(&mut state.dependencies) || state.needs_regen {
// We don't need regen anymore
state.needs_regen = false;
// Create the new future
let fut = future(dependencies.out());
state.task.set(Some(cx.push_future(async move {
fut.await;
})));
}
}
#[cfg(test)]
mod tests {
use super::*;
#[allow(unused)]
#[test]
fn test_use_future() {
use dioxus_core::prelude::*;
struct MyProps {
a: String,
b: i32,
c: i32,
d: i32,
e: i32,
}
fn app(cx: Scope<MyProps>) -> Element {
// should only ever run once
use_effect(cx, (), |_| async move {
//
});
// runs when a is changed
use_effect(cx, (&cx.props.a,), |(a,)| async move {
//
});
// runs when a or b is changed
use_effect(cx, (&cx.props.a, &cx.props.b), |(a, b)| async move {
//
});
todo!()
}
}
}