Crate generational_box
source ·Expand description
Generational Box
Generational Box is a runtime for Rust that allows any static type to implement Copy
. It can be combined with a global runtime to create an ergonomic state solution like dioxus-signals
. This crate contains no unsafe
code.
Three main types manage state in Generational Box:
- Store: Handles recycling generational boxes that have been dropped. Your application should have one store or one store per thread.
- Owner: Handles dropping generational boxes. The owner acts like a runtime lifetime guard. Any states that you create with an owner will be dropped when that owner is dropped.
- GenerationalBox: The core Copy state type. The generational box will be dropped when the owner is dropped.
Example:
// Create a store for this thread
let store = Store::default();
{
// Create an owner for some state for a scope
let owner = store.owner();
// Create some non-copy data, move it into a owner, and work with copy data
let data: String = "hello world".to_string();
let key = owner.insert(data);
// The generational box can be read from and written to like a RefCell
let value = key.read();
assert_eq!(*value, "hello world");
}
// Reading value at this point will cause a panic
How it works
Internally, generational-box
creates an arena of generational RefCell’s that are recyled when the owner is dropped. You can think of the cells as something like &'static RefCell<Box<dyn Any>>
with a generational check to make recyling a cell easier to debug. Then GenerationalBox’s are Copy
because the &'static
pointer is Copy
Structs
- The core Copy state type. The generational box will be dropped when the Owner is dropped.
- Owner: Handles dropping generational boxes. The owner acts like a runtime lifetime guard. Any states that you create with an owner will be dropped when that owner is dropped.
- Handles recycling generational boxes that have been dropped. Your application should have one store or one store per thread.