pub fn box3d<T: Copy, U>( min_x: T, min_y: T, min_z: T, max_x: T, max_y: T, max_z: T ) -> Box3D<T, U>
Shorthand for Box3D::new(Point3D::new(x1, y1, z1), Point3D::new(x2, y2, z2)).
Box3D::new(Point3D::new(x1, y1, z1), Point3D::new(x2, y2, z2))