Crate dioxus_signals
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Dioxus Signals
Dioxus Signals is an ergonomic Copy runtime for data with local subscriptions.
Copy Data
All signals implement Copy, even if the inner value does not implement copy. This makes it easy to move any data into futures or children.
use dioxus::prelude::*;
use dioxus_signals::*;
#[component]
fn App(cx: Scope) -> Element {
let signal = use_signal(cx, || "hello world".to_string());
spawn(async move {
// signal is Copy even though String is not copy
print!("{signal}");
});
render! {
"{signal}"
}
}
Local Subscriptions
Signals will only subscribe to components when you read from the signal in that component. It will never subscribe to a component when reading data in a future or event handler.
use dioxus::prelude::*;
use dioxus_signals::*;
#[component]
fn App(cx: Scope) -> Element {
// Because signal is never read in this component, this component will not rerun when the signal changes
let signal = use_signal(cx, || 0);
render! {
button {
onclick: move |_| {
*signal.write() += 1;
},
"Increase"
}
for id in 0..10 {
Child {
signal: signal,
}
}
}
}
#[derive(Props, Clone, PartialEq)]
struct ChildProps {
signal: Signal<usize>,
}
#[component]
fn Child(cx: Scope<ChildProps>) -> Element {
// This component does read from the signal, so when the signal changes it will rerun
render! {
"{cx.props.signal}"
}
}
Because subscriptions happen when you read from (not create) the data, you can provide signals through the normal context API:
use dioxus::prelude::*;
use dioxus_signals::*;
#[component]
fn App(cx: Scope) -> Element {
// Because signal is never read in this component, this component will not rerun when the signal changes
use_context_provider(cx, || Signal::new(0));
render! {
Child {}
}
}
#[component]
fn Child(cx: Scope) -> Element {
let signal: Signal<i32> = *use_context(cx).unwrap();
// This component does read from the signal, so when the signal changes it will rerun
render! {
"{signal}"
}
}
Computed Data
In addition to local subscriptions in components, dioxus-signals
provides a way to derive data with local subscriptions.
The use_selector hook will only rerun when any signals inside the hook change:
use dioxus::prelude::*;
use dioxus_signals::*;
#[component]
fn App(cx: Scope) -> Element {
let signal = use_signal(cx, || 0);
let doubled = use_selector(cx, || signal * 2);
render! {
button {
onclick: move |_| *signal.write() += 1,
"Increase"
}
Child {
signal: signal
}
}
}
#[component]
fn Child(cx: Scope, signal: ReadOnlySignal<usize>) -> Element {
render! {
"{signal}"
}
}
Structs
- CopyValue is a wrapper around a value to make the value mutable and Copy.
- Effects allow you to run code when a signal changes. Effects are run immediately and whenever any signal it reads changes.
- A signal that can only be read from.
- Creates a new Signal. Signals are a Copy state management solution with automatic dependency tracking.
- A mutable reference to a signal’s value.
Traits
- A dependency is a trait that can be used to determine if a effect or selector should be re-run.
- A dependency is a trait that can be used to determine if a effect or selector should be re-run.
Functions
- Creates a new Selector. The selector will be run immediately and whenever any signal it reads changes.
- Create a new effect. The effect will be run immediately and whenever any signal it reads changes. The signal will be owned by the current component and will be dropped when the component is dropped.
- Create a new effect. The effect will be run immediately and whenever any signal it reads changes. The signal will be owned by the current component and will be dropped when the component is dropped.
- Creates a new Selector. The selector will be run immediately and whenever any signal it reads changes.
- Creates a new Selector with some local dependencies. The selector will be run immediately and whenever any signal it reads or any dependencies it tracks changes
- Creates a new Signal. Signals are a Copy state management solution with automatic dependency tracking.